orca asset create --project-id demo --kind item --name shark_tooth_dagger --description "shark-tooth dagger"
ASSETS / MINECRAFT ITEM MAKER
Turn an idea into a real Minecraft item
Generate the pixel texture, item model, name, recipe, behavior, and code needed to use it in-game.
Real example: Builder Hammer and Shark-Tooth Dagger
BUILDER HAMMERmade through CLIAsk for it through CLI or MCP
Both surfaces expose the same Orca creation registry. Use a terminal command or describe the outcome to an MCP-connected agent.
Create a shark-tooth dagger texture and add its dash mechanic.
generate_item_texturescaffold_projectwrite_filescompile_projectload_test
How Orca makes it
Start with the result you want. Orca handles the Minecraft file structure and verifies the build.
Draw the item
Orca generates a crisp Minecraft-sized pixel texture.
Add its power
The project code defines damage, cooldowns, recipes, and special actions.
Test the result
The build compiles and boots before Orca delivers it.
What you get
The deliverable is Minecraft-ready, not just a concept image or a pasted code sample.
16×16 item texture
Item model JSON
Recipe and registration
Compiled playable mod
Keep building
Combine capabilities into one mod, plugin, world, or server workflow.