ASSETS / MINECRAFT ITEM MAKER

Turn an idea into a real Minecraft item

Generate the pixel texture, item model, name, recipe, behavior, and code needed to use it in-game.

Real example: Builder Hammer and Shark-Tooth Dagger

Builder Hammer Minecraft itemBUILDER HAMMERmade through CLI

Ask for it through CLI or MCP

Both surfaces expose the same Orca creation registry. Use a terminal command or describe the outcome to an MCP-connected agent.

CLI
orca asset create --project-id demo --kind item --name shark_tooth_dagger --description "shark-tooth dagger"
MCP
Create a shark-tooth dagger texture and add its dash mechanic.
generate_item_texturescaffold_projectwrite_filescompile_projectload_test

How Orca makes it

Start with the result you want. Orca handles the Minecraft file structure and verifies the build.

01

Draw the item

Orca generates a crisp Minecraft-sized pixel texture.

02

Add its power

The project code defines damage, cooldowns, recipes, and special actions.

03

Test the result

The build compiles and boots before Orca delivers it.

What you get

The deliverable is Minecraft-ready, not just a concept image or a pasted code sample.

16×16 item texture
Item model JSON
Recipe and registration
Compiled playable mod

Keep building

Combine capabilities into one mod, plugin, world, or server workflow.