Retexture a vanilla mob
Keep Minecraft's proven geometry and behavior, then give the mob a completely new skin.
Make a mob textureDesign, texture, rig, animate, and add behavior to a new Minecraft mob. Then build something you can actually play.
Use an existing creature, build a new body, or generate the whole design from an idea.
Keep Minecraft's proven geometry and behavior, then give the mob a completely new skin.
Make a mob textureCreate new Blockbench geometry, rigged bones, attacks, drops, sounds, spawning, and AI behavior.
Build a 3D modelStart with a description or concept image and turn it into a textured, animated Minecraft mob.
Generate with OrcaBrowse custom animals, creatures, and enemies generated as textured Minecraft models.
Drag to inspect the Blockbench model. Animation and rotation play automatically.
The output includes the model and the Minecraft implementation around it.
Explore custom mob behaviorGive Orca the creature, style, scale, biome, attacks, and gameplay role.
Build clean Minecraft cuboids and a practical bone hierarchy for Blockbench.
Paint a pixel texture that stays readable from every in-game angle.
Add idle, walk, attack, bite, and other animations your mob needs.
Package the model and behavior into playable Minecraft content and verify it loads.
Make mobs visually in Orca, script workflows from your terminal, or connect an AI agent through MCP.
Yes. Orca can create custom geometry, textures, rigs, animations, behavior, sounds, spawning, and drops instead of only recoloring a vanilla mob.
Yes. Download the .bbmodel and continue editing the cuboids, texture, bones, and animation timeline in Blockbench.
Orca can build Java mods and Bedrock add-ons. The exact output depends on the Minecraft edition and project you choose.
No. Describe what the mob should look like and do. Orca handles the project structure, implementation, and build verification.