Worlds that feel playable
Block out maps, checkpoints, interactable objects, hazards, and the moment-to-moment game loop.
Start with an obby, simulator, tycoon, battleground, or something nobody has named yet. Orca helps build the world and the Lua systems behind it.
Orca works across the pieces that turn an idea into something people can actually play.
Block out maps, checkpoints, interactable objects, hazards, and the moment-to-moment game loop.
Build inventories, currencies, quests, shops, rounds, leaderboards, saves, and progression in Lua.
Ask for a harder boss, cleaner UI, a new area, or a better reward curve and keep iterating in plain English.
Be specific or stay messy. You can make the idea sharper after you play it.
“Build a co-op obstacle course where the players control each other's platforms.”
“Make a cozy café tycoon with recipes, upgrades, and returning customers.”
“Create a round-based monster survival game with random map events.”
Describe it. Build it. Get into the game.