orca asset create --project-id demo --kind block --name cave_crystal --description "glowing cave crystal"
ASSETS / MINECRAFT ASSETS
Make every piece of your Minecraft idea
Create items, blocks, skins, textures, and animated models, then put them inside a real playable project.
Real example: One connected asset pipeline
BUILDER HAMMERmade through CLISTORM WIZARD64×64 generated skin
Ask for it through CLI or MCP
Both surfaces expose the same Orca creation registry. Use a terminal command or describe the outcome to an MCP-connected agent.
Use generate_block_texture, then add the result to my project.
generate_item_texturegenerate_block_texturegenerate_mob_texturegenerate_skingenerate_modelfinalize_model
How Orca makes it
Start with the result you want. Orca handles the Minecraft file structure and verifies the build.
Describe it
Name the material, colors, silhouette, and Minecraft style you want.
Generate it
Orca creates the correct texture, model, and project files.
Play it
Compile the project, install it, or apply it to a server you own.
What you get
The deliverable is Minecraft-ready, not just a concept image or a pasted code sample.
16×16 textures
Minecraft model JSON
64×64 skins
Rigged .bbmodel files
Keep building
Combine capabilities into one mod, plugin, world, or server workflow.