orca tool run scaffold_project --name trex-sounds --kind fabric_mod
Put custom sounds into Minecraft
Add supplied audio to mobs, items, ambience, music, GUIs, and mechanics with the sound events Minecraft requires.
Real example: Sound events, subtitles, distance, and playback rules
Ask for it through CLI or MCP
Both surfaces expose the same Orca creation registry. Use a terminal command or describe the outcome to an MCP-connected agent.
Wire this roar audio into my T-rex mob with subtitles and distance settings.
The current public registry wires sound files into projects; it does not expose a dedicated generate_sound tool.
How Orca makes it
Start with the result you want. Orca handles the Minecraft file structure and verifies the build.
Provide the audio
Use an audio file you own or have permission to include.
Register the event
Orca creates the sound definition, subtitle, category, and code hook.
Test the trigger
The project boots and verifies that the sound path loads correctly.
What you get
The deliverable is Minecraft-ready, not just a concept image or a pasted code sample.
Keep building
Combine capabilities into one mod, plugin, world, or server workflow.